DESUSTUDIO

Shaders

Live WebGPU shaders you can tune here and open in the studio as animated layers. Everything runs on your GPU. Nothing is uploaded, nothing installed.

Tiles shader, backlit tiles glowing red and amber on black
TilesOpen →
Backlit tiles, each lit by its own wandering light
Lumen shader, a glowing blue web of light filaments
LumenOpen →
A glowing web of fluid lines and soft intersections
Fluid shader, molten red and yellow currents
FluidOpen →
Domain-warped noise that churns like slow liquid
Dot matrix shader, rings of dots on near-black
Dot matrixOpen →
A lattice of dots pulsing with the field beneath it
Dither shader, a two-arm spiral vortex in blue and black drawn in a coarse pixel lattice
DitherOpen →
Ordered dither with the pixel as the unit — dunes, a vortex, an orb

Previews render live through WebGPU. Supported in Chrome and Edge 113+, Firefox 141+, and Safari 26. Without it, each tile shows a still frame.